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| Easy Updater Project Resumes; looking for anyone willing to help out | |
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| Topic Started: May 21 2009, 06:23 PM (277 Views) | |
| zalzad | May 21 2009, 06:23 PM Post #1 |
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All right the Easy Updater Project is resuming soon and I'll looking for anyone and everyone willing to help out. Here's what you can do to help me out: 1.Write simple code pieces in the given format to complete my equipment list 2.Test and debug my code to make sure the gains are working and the program in general is working. 3.Give feedback on how the program is doing and where it should go next. 4.Anything else you can think of Poll Results(mostly for my benefit): Link Possible Next Version Functions:(From older thread) 1. Automatic Update Files Formatted for posting (with math shown at Vegeta's request and color coordinated) saved to the computer. 2. Finish Updater to include all possible equipment 3. Add in spar support-DONE 4. Add in consumable support 5. Battle support 6. Quest support 7. Custom equipment 8. Add on equipment support 9.Extra Rules ie. items that take up two spots, consecutive training, etc 10. Saving off Custom Equipment 11. Job support 12. Inscription support (both on equipment and the act) 13. Building support 14. Auction support 14. DP/RPC distribution 15. SP usage 16. Token support 17. Super forms 18. attack stat calculator The format for equipment code //[Name of Equipment] [where it is equiped] _ [x]=new Equipment(pl, ki, str, spd, tou, stam, vit, det, char, int, exp, zeni, sp, dp, rpc); For example: //SAG chest_[1]=new Equipment (120,60,15,15,15,15,15); The comment or // line tells me what piece it is and the numbers say it does 15 to all stats. Since it does not raise anything after vit, those do not need to be filled in with 0's. If there are any questions about anything in this post I'll gladly work on solving them. |
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| Tasuda | May 21 2009, 09:01 PM Post #2 |
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Miles Militas Castitas
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sure I'll help out. Hit me up on aim. lol. Always willing to help out when I learn more lol. |
"One makes their own luck."- Jynx.![]() Fanstory Writer's Portfolio My Youtube Channel/ AMVs Deviant Art Jynx's theme | |
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| zalzad | May 21 2009, 09:25 PM Post #3 |
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Re posting this mostly for my own reference but others can see what equipment needs to be put in still: Body: - DONE Karate Gui (+8 speed) Weighted Clothing (+13 strength, +13 stamina) Super Weighted Clothing (+22 strength, +22 stamina) Weighted Cape (+10 stamina, +10 strength) Leather Suit (+6 vitality) Lightweight Clothes (+25 speed) Capsule Corp Vest (+10 vitality) Saiyan Weights (+3 all stats) Arms: Wrist Weights (+3 strength, +1 speed, +3 stamina) Weighted Gloves (+4 strength, +3 stamina) Bracelet (+10 speed) Saiyan Gauntlet (+5 toughness) Legs: Weighted Boots (+4 strength, +4 stamina) Super Weighted Boots (+7 strength, +7 stamina) Steel Toed Boots (+8 vitality) Saiyan Boots (+5 toughness) Accessories: Headband (+3 vitality, +2 toughness) Italic Weights (+7 strength, +4 all other stats) Super Italic Weights (+7 all stats) Power Gauntlet (+8 vitality) Weighted Turban (+8 stamina) Bracers (+8 toughness) Ring (+10 to any one stat) Scale Amulet (+1 all stats) Dragon Amulet (+4 all stats) |
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| zalzad | May 22 2009, 01:33 PM Post #4 |
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More equipment has been added to the program enjoy:Link Also tasuda hitting calculate once without a txt file loaded will show you the gains for debugging. |
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| Alex | May 22 2009, 03:13 PM Post #5 |
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Officer of the Damaskian Army
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For me it only shows like one piece of selectable equipment for the chest, silver armor of the gods. Is that just cuz you haven't added things yet? Could you show me how to add things or how to tweak the gains of equipment in the program? Sometimes during patches I change equipment around and that would make the easy updater useless unless I could change it in here too. It looks like a helpful program though. |
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All-time ADBZRPG battle record: 86 - 4 Winner of Best Saga Thread of 2011 (Shard of Lujati) Winner of RP of the Season Summer 2017 (The Village of Kulley) | |
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| Tasuda | May 22 2009, 03:29 PM Post #6 |
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Miles Militas Castitas
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Issues -------------- 1. You can't just reset the counter- you have to close it each time. 2. Spars don't calculate the rpc. They are supposed to gain 1 rpc per spar. So far those are the only 2 issues. |
"One makes their own luck."- Jynx.![]() Fanstory Writer's Portfolio My Youtube Channel/ AMVs Deviant Art Jynx's theme | |
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| zalzad | May 22 2009, 03:49 PM Post #7 |
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hmm sounds like it didn't actually update those are the problems of the previous version. I'll fix it here shortly. Done:Link |
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