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Easy Updater Project Resumes; looking for anyone willing to help out
Topic Started: May 21 2009, 06:23 PM (277 Views)
zalzad
Author
All right the Easy Updater Project is resuming soon and I'll looking for anyone and everyone willing to help out.

Here's what you can do to help me out:
1.Write simple code pieces in the given format to complete my equipment list

2.Test and debug my code to make sure the gains are working and the program in general is working.

3.Give feedback on how the program is doing and where it should go next.

4.Anything else you can think of

Poll Results(mostly for my benefit): Link

Possible Next Version Functions:(From older thread)
1. Automatic Update Files Formatted for posting (with math shown at Vegeta's request and color coordinated) saved to the computer.
2. Finish Updater to include all possible equipment
3. Add in spar support-DONE
4. Add in consumable support
5. Battle support
6. Quest support
7. Custom equipment
8. Add on equipment support
9.Extra Rules ie. items that take up two spots, consecutive training, etc
10. Saving off Custom Equipment
11. Job support
12. Inscription support (both on equipment and the act)
13. Building support
14. Auction support
14. DP/RPC distribution
15. SP usage
16. Token support
17. Super forms
18. attack stat calculator

The format for equipment code
//[Name of Equipment]
[where it is equiped] _ [x]=new Equipment(pl, ki, str, spd, tou, stam, vit, det, char, int, exp, zeni, sp, dp, rpc);

For example:
//SAG
chest_[1]=new Equipment (120,60,15,15,15,15,15);

The comment or // line tells me what piece it is and the numbers say it does 15 to all stats. Since it does not raise anything after vit, those do not need to be filled in with 0's.

If there are any questions about anything in this post I'll gladly work on solving them.
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Tasuda
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Miles Militas Castitas
sure I'll help out. Hit me up on aim. lol. Always willing to help out when I learn more lol.
"One makes their own luck."- Jynx.

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zalzad
Author
Re posting this mostly for my own reference but others can see what equipment needs to be put in still:

Body: - DONE
Karate Gui (+8 speed)
Weighted Clothing (+13 strength, +13 stamina)
Super Weighted Clothing (+22 strength, +22 stamina)
Weighted Cape (+10 stamina, +10 strength)
Leather Suit (+6 vitality)
Lightweight Clothes (+25 speed)
Capsule Corp Vest (+10 vitality)
Saiyan Weights (+3 all stats)

Arms:
Wrist Weights (+3 strength, +1 speed, +3 stamina)
Weighted Gloves (+4 strength, +3 stamina)
Bracelet (+10 speed)
Saiyan Gauntlet (+5 toughness)

Legs:
Weighted Boots (+4 strength, +4 stamina)
Super Weighted Boots (+7 strength, +7 stamina)
Steel Toed Boots (+8 vitality)
Saiyan Boots (+5 toughness)

Accessories:
Headband (+3 vitality, +2 toughness)
Italic Weights (+7 strength, +4 all other stats)
Super Italic Weights (+7 all stats)
Power Gauntlet (+8 vitality)
Weighted Turban (+8 stamina)
Bracers (+8 toughness)
Ring (+10 to any one stat)
Scale Amulet (+1 all stats)
Dragon Amulet (+4 all stats)
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zalzad
Author
More equipment has been added to the program enjoy:Link

Also tasuda hitting calculate once without a txt file loaded will show you the gains for debugging.
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Alex
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For me it only shows like one piece of selectable equipment for the chest, silver armor of the gods. Is that just cuz you haven't added things yet? Could you show me how to add things or how to tweak the gains of equipment in the program? Sometimes during patches I change equipment around and that would make the easy updater useless unless I could change it in here too. It looks like a helpful program though.
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Winner of RP of the Season Summer 2017 (The Village of Kulley)
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Tasuda
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Miles Militas Castitas
Issues
--------------
1. You can't just reset the counter- you have to close it each time.
2. Spars don't calculate the rpc. They are supposed to gain 1 rpc per spar.

So far those are the only 2 issues.
"One makes their own luck."- Jynx.

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Jynx's theme
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zalzad
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hmm sounds like it didn't actually update those are the problems of the previous version. I'll fix it here shortly.

Done:Link
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