| Welcome to Alex's DBZ RPG 5 Forum. We hope you enjoy your visit. You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free. Join our community! If you're already a member please log in to your account to access all of our features: |
- Pages:
- 1
- 2
| Korin's Tower; Suggestion | |
|---|---|
| Topic Started: Aug 25 2009, 03:08 AM (775 Views) | |
| Ra | Aug 27 2009, 10:45 AM Post #26 |
|
ADBZRPG Guru
|
I didn't know any moves until I was like 10k pl. Also, I think the majin thing with zeni is like 3 years old, that thread that was linked was from 2006, I'm pretty sure the rules have changed by now. And the idea of Korin's Tower is a good idea and all but I don't think it should be put on earth. Earth already has way more things compared to the rest of the planets. There are some places that have no benefits for visiting them that I think should get something like this rather than Earth. |
[align=center]![]() | Wiki | Character Vault | [/align] | |
![]() |
|
| Disgraced Bojack | Aug 27 2009, 11:04 AM Post #27 |
![]()
all for the monay nigga!
![]()
|
I think the Majin rules should stay the way they are on that page, even if it is from 2006. If the zeni thing is removed, then there aren't any downsides to actually having Majin. But yeah, I agree with Ra. Another planet would benefit from this sort of thing. |
|
[align=center] THE CRINKON FORCE. [/align]
| |
![]() |
|
| Drei | Aug 27 2009, 11:16 AM Post #28 |
![]()
Cosmic Empress
|
Here's a down side to Majin, Bobo. It's a transformation and a weak one at that. Meaning you can't be Giji and Majin at the same time or any other transformation in conjunction with Majin for that matter. I'd say that is a huge down side to Majin, almost makes it worthless if you ask me. |
| |
![]() |
|
| Deleted User | Aug 27 2009, 11:19 AM Post #29 |
|
Deleted User
|
Ahh I figured they stacked. Such as Majin SSj Vegeta, but I guess not? |
|
|
| Ra | Aug 27 2009, 11:46 AM Post #30 |
|
ADBZRPG Guru
|
Not on the site no, super forms don't stack. |
[align=center]![]() | Wiki | Character Vault | [/align] | |
![]() |
|
| Seifer | Aug 27 2009, 12:02 PM Post #31 |
![]()
Break Stuff
|
Majin is useful for some noob who is still a mile from his first tranformation, but otherwise KC's right. |
![]() Sig by Future Trunks ~~~~~~~~ /--------\ ~~~~~~~~~~~ --------- >-->--o"___ IIIII IIII______~~~~____[ ______ ] __________________________~~~~____ O ___ O_ Tale of the Grasshopper | |
![]() |
|
| Old Rilldo | Aug 27 2009, 12:16 PM Post #32 |
|
Member
|
Majin Transformation: +325 + 15% all stats I think when someone is turned Majin it should act as a power up instead of a transformation and take up a slot or two. This way you would still have to use an action to tap in to it's power. Then when you are in your original state have it give you the normal gains of the transformation but if you were transformed have the gain only be the precentage or the base stat of Majin in addition to your transformation. This way being Majined would provide a moderate gain to those that have received Majin while they already have a transformation from the next teir and thus making the Majin transformation not completely useless. I think that if the transformation worked this way it would be more likely that new members are going to want to be demons, considering there many other faults. |
| |
![]() |
|
| skydancer0805 | Aug 27 2009, 12:39 PM Post #33 |
|
The Fool of ADBZ
|
Your idea is good, Rilldo. It'd kind've be like Kaio-ken, but then it would screw over the demons in their power department. I mean, they have about 90k PL between their two transes and that entire time everyone else is getting much better transes. Though I do have to say this, the people who should consider Majin most are Saiya-jins. You guys get this for a trans: +800 +30% at a .4% Ki per Action while Majin(as stated above) is: +325 +15% at 0.0% Ki per Action. And then there's the fact that if you're working with a demon and you're both about the same PL, then there's a big 30k gap between your trans and when the demon gets his trans. Yes Majin is alot weaker, but it gives the advantage of costing nothing while your trans is comparatively costly. IE: Hybrids and Saiya-jins should look into helping out the demons. It could really pay off. |
![]() (Provided for by an older member) [align=center]Need info on Tapion's character? Check here.[/align] | |
![]() |
|
| Deleted User | Aug 27 2009, 02:33 PM Post #34 |
|
Deleted User
|
Well I think the old way of Majin was that you could be Majin only ONCE, you remained Majin till the demon died and in this period...all of your zeni went to the Demon. This special form of Majin could also be stacked ontop of other transformations. Unlike other, transformations...it remained...even out of battle. I think it also doubled your stats, but can't remember. So being Majin had its advantages along with dis-advantages and gave the demons a nice little spark. But I suppose that this isn't the case any more. Sigh...oh well. =( |
|
|
| 1 user reading this topic (1 Guest and 0 Anonymous) | |
| « Previous Topic · Questions / Suggestions · Next Topic » |
- Pages:
- 1
- 2
| Theme: ADBZRPG5 | Track Topic · E-mail Topic |
10:17 AM Jul 11
|
Back to Alex's DBZ RPG | Back to Main Forum









[/align]






10:17 AM Jul 11