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| About Officers... | |
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| Topic Started: Oct 5 2009, 05:23 PM (354 Views) | |
| Tambourine | Oct 5 2009, 05:23 PM Post #1 |
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RP with me, dammit!
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Would Guide: Adel's Technique Mastery decrease their SP usage? And can henchmen learn Passive techniques too once they reach level 10? |
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| Alex | Oct 5 2009, 06:41 PM Post #2 |
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Officer of the Damaskian Army
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Any henchmen that can level up will acquire the passives yes but I'm thinking of limiting them to acquiring one passive and it would have to be one of the +% to a stat ones. As for decreasing SP usage, I'm not sure on that one. What do people in general want in regards to that? |
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All-time ADBZRPG battle record: 86 - 4 Winner of Best Saga Thread of 2011 (Shard of Lujati) Winner of RP of the Season Summer 2017 (The Village of Kulley) | |
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| Seta | Oct 5 2009, 06:45 PM Post #3 |
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The Right Turn in History
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I don't really know about the SP thing. I'm just going to say, it's just one SP difference. |
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| NoJeice | Oct 5 2009, 06:47 PM Post #4 |
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Don't hate the Player, hate the Game.
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But that one sp helps a lot for officers, they have a sp cap. So if you can minimize their sp usage they can learn more moves |
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| Tambourine | Oct 5 2009, 07:10 PM Post #5 |
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RP with me, dammit!
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It would really help having my officer learn fundamentals for 2 SP because of the SP cap. |
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| jennabug | Oct 5 2009, 07:11 PM Post #6 |
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25 SP isn't much whenever an Advanced Technique generally cost 15-18 SP a pop. I say allow the Guide to work for them, helping them get maybe one or two more Fundamentals. |
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| Ra | Oct 5 2009, 07:15 PM Post #7 |
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ADBZRPG Guru
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i agree, let them have it, let officers have it. Or increase their move list to something like 1 advanced and 5 fundamental techniques. Then for underlings, limit them to 5 fundamental. |
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| Alex | Oct 5 2009, 08:09 PM Post #8 |
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Officer of the Damaskian Army
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Okay then the official answer would be they can use the guide and henchmen can also gain one passive at level 10 (Graceful, Street Fighter or Die Hard). |
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All-time ADBZRPG battle record: 86 - 4 Winner of Best Saga Thread of 2011 (Shard of Lujati) Winner of RP of the Season Summer 2017 (The Village of Kulley) | |
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| Blank | Oct 6 2009, 03:17 AM Post #9 |
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The Real Red Magma
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I think that Officer's should be given a slightly higher SP cap. Officers are really just underlings you can move abouts and use by yourself, but that's the only difference really. A higher SP cap could mean learning an Advanced Tech, which would really set an officer apart from an underling. I've taught mine 3 funds. and now that's 12SP out the window, with 13SP left. If the cap was raised just a little, it would be better, in my opinion :] |
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