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Post by Dr. Ghast on Oct 9, 2022 15:12:01 GMT -5
So now that vitality is on its way to become more important and more well defined, it seems more or less prudent to also start making a more usccinct description on Battle fatigue. I've heard two things so far, with one being a literal translation of Ki being used, but there's also one which is a bit more convoluted as it depends on ki use, health, etc.
A proper description on this is in essence necessary for players to have an idea on WHAT sensu bean or Healing blade really reduce... since both regain ki, but also mention and reduce battle fatigue...
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Post by Riki on Oct 9, 2022 16:18:28 GMT -5
Battle Fatigue is Stamina and Vitality drain. If we stop using vitality drain (plzdeargod) it would just be stamina drain.
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Post by Broly on Oct 10, 2022 8:24:22 GMT -5
Alex already made this pretty clear, and it is how I have been doing it in my battles sense, fatigue is just an over time thing. Meaning it builds the more energy you use, damage you take, and extension of exertion. There is no math for it, it's just simply "you're fatigued" and later "you're more fatigued." Since I've been doing this my math on battles have dropped significantly and battles become a lot more enjoyable tbh, I just think we should stick to what he said- regardless of if we disagree on things or not, the lack of needing to do math (even when I have an auto calculator) is really nice.
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Post by Cell on Nov 6, 2022 0:59:20 GMT -5
Battle Fatigue is Stamina and Vitality drain. If we stop using vitality drain (plzdeargod) it would just be stamina drain. This is the correct answer, in case anybody was confused.
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Post by Cell on Nov 6, 2022 1:04:09 GMT -5
Alex already made this pretty clear, and it is how I have been doing it in my battles sense, fatigue is just an over time thing. Meaning it builds the more energy you use, damage you take, and extension of exertion. There is no math for it, it's just simply "you're fatigued" and later "you're more fatigued." Since I've been doing this my math on battles have dropped significantly and battles become a lot more enjoyable tbh, I just think we should stick to what he said- regardless of if we disagree on things or not, the lack of needing to do math (even when I have an auto calculator) is really nice. This is ref dependent. Feel free to not use any math as a ref. Also feel free to use math. I believe the most globally accepted way to calculate battle fatigue is % of Ki/damage, compared to your buffer stat, subtracted from your power level. So 2,000 PL character using 1% Ki with an even stat distribution. 1,000 Ki * 1% = 100 Ki fatigue. 250 stamina - 100 ki fatigue = 150 stamina remaining Your Ki remains a constant 1k, and your PL becomes 1,900. Things such as Ki Mastery can alter the battle fatigue you sustain. But as long as it is being enforced in some way you are good, just make it clear so there is no confusion.
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