Post by Shell on Sept 20, 2022 16:27:54 GMT -5
So in an attempt to make the Battle System easier for new people, I am going to post a few things that people should know and reference points for players.
1. If you are going to battle Ki Mastery 1,2,3 are vital to your ability to not drain yourself. This is a must have.
2. Tactician: Get this Passive if you plan on doing battles. If you can get to Tactician Rank 3 do so.
3. Know the Admin Rulings
4. Familiarize yourself with Undocumented Rulings This might go away once I add them all to the Admin Rulings.
5. Make sure you look at this on the Main site it is for Battling
6. Action Economy is very important. Use your actions when you have them and remember that not attacking gives your opponent more chances to attack you without using a possible action for defense.
Other Links:
This is the Tech Page
Fighting Styles
Passives
Other things to know:
All posts need to have your stats, prepared items and Ki left and used posted in them. They are not valid and can be voided otherwise.
Ki Used and DR (or Damage Rating) of your attacks should be listed with your action.
As far as formatting goes. Mine is here in the Spoiler.
RP Here (This is important for RPing your actions or even taking attacks)
(This is where you list your Actions out for mechanics. Again put your Ki Used and DR on the attacks)
A1:
A2:
A3:
A4:
Tact:
(This is where you track your Ki)
Ki Used:
Ki Remaining:
Stamina Drained from Battle Fatigue:
Health Lost:
Battle Stats: (This is where you post your stats. Show the math for your finals)
Pl:
Ki:
Strength:
Speed:
Toughness:
Stamina:
Vitality:
(This is where you show your Traits. Show the math here)
Det:
Cha:
Int:
Notes:
Fight Prep Items (7/7): (This is where you list your prepared Items
1: Ki Well
2: Ki Buffer
3: Light of the Host
4: Medical Bag
5: Bento Box (Repair Kit, Lovely Perfume, Potion)
6: Scroll of Yaidrat
7: Stun Grenade
(Post Important Information for Refs and Opponents here)
Damage Reduction:
Precognition
Advanced Fisticuffs: Physical technique attacks by +1 DR and hybrid attacks by +0.5 DR
Soul Ring: All Advanced and Finishers +1 DR
Champions Set: +50% Damage for all Rush techniques
Physical Attacks: +15% Damage (Lucky Energy Stealing)
Energy Attacks: +5%
Counters (9/9) (All 5 + Retaliation and Blood Medal + MAD)
Improved Speed Teleport: 12/12 (10 + 2 from Ancient Power Core)
Fire Temple Training -25% Fire based Techs, Burn Techs at + 1 DR
Level 110 Balance Fighting Style (+ 41,250 Speed) (gem of Fluidity)
Level 22 Tactical Fighting Style (+6,600 Vitality)
Owner of Yardrat (Can IT both Offensively and Defensively)
(Post Battle Relevant Passives)
Graceful 3 (+25.5% Speed)
Fleetfooted 3 (+7% Speed)
Streetfighter 3 (+22.5% Strength)
Hotheaded 2 (+25% Str + 1 Action for 2 Turns)
Champion 3 (+22.5% Gains)
Tact 3 (+1 Action)
Regulated Daemon Perfect Form (+4,000 +80% all stats, +2% to a chosen stat, 2% to Chosen Stat
Soul Spar +3% (Something)
Item Gains: (I like to make sure I don't forget stuff so I do a vague thing of what my Items do)
Armor:
Arms:
Legs:
Head:
Accessories:
Now you all have your #strategyguide
1. If you are going to battle Ki Mastery 1,2,3 are vital to your ability to not drain yourself. This is a must have.
2. Tactician: Get this Passive if you plan on doing battles. If you can get to Tactician Rank 3 do so.
3. Know the Admin Rulings
4. Familiarize yourself with Undocumented Rulings This might go away once I add them all to the Admin Rulings.
5. Make sure you look at this on the Main site it is for Battling
6. Action Economy is very important. Use your actions when you have them and remember that not attacking gives your opponent more chances to attack you without using a possible action for defense.
Other Links:
This is the Tech Page
Fighting Styles
Passives
Other things to know:
All posts need to have your stats, prepared items and Ki left and used posted in them. They are not valid and can be voided otherwise.
Ki Used and DR (or Damage Rating) of your attacks should be listed with your action.
As far as formatting goes. Mine is here in the Spoiler.
RP Here (This is important for RPing your actions or even taking attacks)
(This is where you list your Actions out for mechanics. Again put your Ki Used and DR on the attacks)
A1:
A2:
A3:
A4:
Tact:
(This is where you track your Ki)
Ki Used:
Ki Remaining:
Stamina Drained from Battle Fatigue:
Health Lost:
Battle Stats: (This is where you post your stats. Show the math for your finals)
Pl:
Ki:
Strength:
Speed:
Toughness:
Stamina:
Vitality:
(This is where you show your Traits. Show the math here)
Det:
Cha:
Int:
Notes:
Fight Prep Items (7/7): (This is where you list your prepared Items
1: Ki Well
2: Ki Buffer
3: Light of the Host
4: Medical Bag
5: Bento Box (Repair Kit, Lovely Perfume, Potion)
6: Scroll of Yaidrat
7: Stun Grenade
(Post Important Information for Refs and Opponents here)
Damage Reduction:
Precognition
Advanced Fisticuffs: Physical technique attacks by +1 DR and hybrid attacks by +0.5 DR
Soul Ring: All Advanced and Finishers +1 DR
Champions Set: +50% Damage for all Rush techniques
Physical Attacks: +15% Damage (Lucky Energy Stealing)
Energy Attacks: +5%
Counters (9/9) (All 5 + Retaliation and Blood Medal + MAD)
Improved Speed Teleport: 12/12 (10 + 2 from Ancient Power Core)
Fire Temple Training -25% Fire based Techs, Burn Techs at + 1 DR
Level 110 Balance Fighting Style (+ 41,250 Speed) (gem of Fluidity)
Level 22 Tactical Fighting Style (+6,600 Vitality)
Owner of Yardrat (Can IT both Offensively and Defensively)
(Post Battle Relevant Passives)
Graceful 3 (+25.5% Speed)
Fleetfooted 3 (+7% Speed)
Streetfighter 3 (+22.5% Strength)
Hotheaded 2 (+25% Str + 1 Action for 2 Turns)
Champion 3 (+22.5% Gains)
Tact 3 (+1 Action)
Regulated Daemon Perfect Form (+4,000 +80% all stats, +2% to a chosen stat, 2% to Chosen Stat
Soul Spar +3% (Something)
Item Gains: (I like to make sure I don't forget stuff so I do a vague thing of what my Items do)
Armor:
Arms:
Legs:
Head:
Accessories:
Now you all have your #strategyguide